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base/textures/tex_lights/light004off_sm.png Commit Log


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[f976b7] (101 Bytes) by mcr2010 mcr2010

* Recompressed all textures in base/textures/tex_lights with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 68.7%) was achieved

2012-01-01 18:31:00 View
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[90cbed] (176 Bytes) by mcr2010 mcr2010

* Reduced filesizes of the tex_lights texture folder by compressing/optimizing the files with pngout

2011-07-29 16:21:48 View
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[d3d29b] (2.8 kB) by Nate Wright Nate Wright

* Glow maps, normal maps and specular maps for light textures

2010-11-29 14:36:39 View
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[7b397a] (None) by Nate Wright Nate Wright

* GPLed a car texture

2010-11-17 17:18:50 View
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[c18f09] (None) by Nate Wright Nate Wright

* WIP alien base and a new set of general use lights

2010-11-17 00:14:42 View
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[3bdd1d] (None) by Nate Wright Nate Wright

* Normalmaps for some of my textures that were missing them.

2010-03-31 13:45:57 View
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[ce2c60] (None) by Nate Wright Nate Wright

* Some new textures for an electrical box

2010-03-21 03:26:48 View
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[5559ab] (None) by Nate Wright Nate Wright

* Some new/updated textures

2010-03-04 13:42:37 View
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[b8e360] (None) by Nate Wright Nate Wright

* New advert textures for city RMA

2009-12-08 16:18:28 View
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