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base/textures/tex_lights/light001_sm.png Commit Log


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[f49de3] (120 Bytes) by DarkRain DarkRain

* base/textures png crush.

2017-11-19 01:28:57 View
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[f976b7] (122 Bytes) by mcr2010 mcr2010

* Recompressed all textures in base/textures/tex_lights with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 68.7%) was achieved

2012-01-01 18:31:00 View
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[90cbed] (390 Bytes) by mcr2010 mcr2010

* Reduced filesizes of the tex_lights texture folder by compressing/optimizing the files with pngout

2011-07-29 16:21:48 View
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[d3d29b] (3.0 kB) by Nate Wright Nate Wright

* Glow maps, normal maps and specular maps for light textures

2010-11-29 14:36:39 View
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[3df36c] (None) by Nate Wright Nate Wright

* GPL'd tex_buildings/window001

2010-09-09 09:17:38 View
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[304895] (None) by Nate Wright Nate Wright

* Adjustments to tex_material/metal012 and 013

2010-09-08 21:36:20 View
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[9d6f39] (None) by Nate Wright Nate Wright

* Some new textures, still need work

2010-03-16 00:17:11 View
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[89534b] (None) by Nate Wright Nate Wright

* Some flat, tileable concrete and metal textures

2010-03-01 20:54:48 View
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