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base/textures/tex_buildings/wall002_nm.png Commit Log


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[f49de3] (52.4 kB) by DarkRain DarkRain

* base/textures png crush.

2017-11-19 01:28:57 View
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[f6d03d] (54.3 kB) by Martin Gerhardy Martin Gerhardy

* crushed png files

2012-11-02 07:54:54 View
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[34e0e7] (57.0 kB) by mcr2010 mcr2010

* [TEXTURE_.MAP_RESCALE-tex_nature/rock008-0.25-0.25]
* Rescaled all rock008 textures on all map files and prefabs (TODO:repeat this operation in data_source)
* Replaced unlicensed rock008.jpg texture with a selfmade 1024x1024 pixel version (was 256x256 before)
* Added optimized, new rock008 normalmap
* Updated LICENSES

2011-06-10 20:27:27 View
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[d0012b] (35.2 kB) by mcr2010 mcr2010

* Fix for the wall002 normalmap (original had no alpha channel at all)

2011-06-02 15:48:08 View
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[49363c] (15.8 kB) by Nate Wright Nate Wright

* Adding Origin's normalmap and specular map for GPL'd tex_buildings/wall002 texture

2010-09-04 13:42:56 View
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