* base/textures png crush.
* Recompressed all textures in base/textures/tex_buildings with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 95.2%) was achieved
* Reduced filesize of the tex_buildings textures folder by compressing/optimizing the .png files with pngout
* Updates for a few textures for city RMA
* Some new textures, still need work.
* Some flat, tileable concrete and metal textures
* New advert textures for city RMA