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base/textures/tex_buildings/floor005.png Commit Log


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[f49de3] (216.5 kB) by DarkRain DarkRain

* base/textures png crush.

2017-11-19 01:28:57 View
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[f6d03d] (216.8 kB) by Martin Gerhardy Martin Gerhardy

* crushed png files

2012-11-02 07:54:54 View
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[ee70f1] (217.6 kB) by Nate Wright Nate Wright

* Texture optimizations: reduced file size, resized textures and removed an unnecessary texture from a map

2012-01-28 09:45:21 View
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[d8a3c8] (931.8 kB) by mcr2010 mcr2010

* Reduced filesizes and optimized loading performance of floor005 and jungle002 diffuse textures and specular maps by converting those to 8bit indexed colors and recompressing them

2012-01-01 11:12:05 View
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[a881aa] (2.4 MB) by mcr2010 mcr2010

* [TEXTURE_.MAP_RESCALE-tex_buildings/floor005-0.5-0.5] * Rescaled all floor005 textures on all map files and prefabs * Replaced floor005 texture with new high-res texture by Nobiax (OGA), added floor005_sm (Nobiax as well), removed old floor005_nm, updated LICENSES
* Fixed bad rendering of the tropical plant models' bottom trunks on city_disco main, stadium_main and resort maps

2011-12-30 09:50:18 View
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[342b41] (120.6 kB) by mcr2010 mcr2010

* Reduced filesize of the tex_buildings textures folder by compressing/optimizing the .png files with pngout

2011-07-29 17:28:56 View
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[00f12a] (154.5 kB) by Nate Wright Nate Wright

* GPL'd some floor textures

2011-02-02 14:13:14 View
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