* Recompressed all textures in base/textures/tex_alienb with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 92.8%) was achieved
* Reduced filesize of the tex_alienb textures folder by compressing/optimizing the .png files with pngout
* Modifications to alien base light glow maps
* WIP alien base with some texture maps
* Adjustments to tex_material/metal012 and 013
* Some new textures, still need work
* Some flat, tileable concrete and metal textures