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base/music/PsymongN3.ogg Commit Log


Commit Date  
[75990d] (2.4 MB) by bayo bayo

* use the trunk base content

2008-10-20 13:04:16 View
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[d19b81] (None) by bayo bayo

* delete the base to allow to copy the trunk one

2008-10-20 13:03:17 View
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[dae4fc] (None) by Werner Höhrer Werner Höhrer

* Deleted some unchanges stuff after talk with mattn.

2007-01-31 17:12:21 View
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[dcf4d9] (2.4 MB) by Ivor Blockley Ivor Blockley

* tweak musical selection and make use of Psymong's new music tracks
* updated PsymongN3.ogg
* set ReplayGain values on all new music using vorbisgain
* client/cl_campaign.c fix typo causing segfault in gameload code (introduced in r4681)

2006-11-14 14:58:31 View
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[ab17fa] (2.4 MB) by Ivor Blockley Ivor Blockley

* mission.ufo updated mission music definitions and added details for the estate mission
* menu_geoscape.ufo, seq_ingame.ufo, menu_lostwon.ufo, seq_credits.ufo, menu_main now use new music
* campaign.ufo add estate, spedition, pdi and falconcrash missions (falconcrash & spedition included to get feedback, testing and to prompt someone to finish them!)
* all music tracks have had gains automatically adjusted via the vorbisgain utility to attain some degree of normalization (note this does not affect the stream data, only a header field)

2006-11-10 12:03:40 View
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[c47d6f] (2.4 MB) by Ivor Blockley Ivor Blockley

* Music tracks by Psymong (the new tracks and the updated old series)

2006-10-26 03:56:47 View
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