* Reduced filesize of the automat model texture by removing redundant texture parts and compressing/optimizing the file with pngout afterwards * Compressed/optimized the other model png textures in objects/furniture/automat with pngout
* Reworked automat glowmap
* Replaced automat_nm with new version (height encoding into alpha channel now) * Added automat_gm * Added sodamachine & waterdisp .md2 models by Willem Sitters * Added sodamachine_gm * Updated LICENSES