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#126 Get/Set Memorized Spell

open
nobody
5
2012-11-20
2011-01-26
nologgie
No

I would like a method for determining whether a character has a spell memorized, and removing the spell if the player elects to cast it during a non-combat event. This will normally be used to set a variable to enable or disable related events during play.
If this can currently be done via the logic block, please close this item and leave a clue in the comments about how to accomplish it.
Thanks

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