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#144 outdoor combat

open
nobody
None
1
2009-04-15
2007-10-09
manikus
No

There are 40 tiles in the template- in the FRUA version certain tiles are not used, and I had thought that they weren't used in DC until I loaded a template with the unused tiles whited out. When I ran it, 7 tiles not used in FRUA were showing up with movement through = normal

n n n n n x x x x x
f f f f f x x x x x
n n p ? ? f n n p n
? ? ? ? ? n f f x x

n = no movement but shown
f = normal movement
p = movement cost double
x = not used
? = not used in FRUA, but displaying as normal movement in DC

This is only a bug in that it doesn't match up with FRUA, or what CocoaSpud had said it did- I think it would be great if we could use all of the tiles, especailly if we could set them movement rates other than normal.

Discussion

  • manikus

    manikus - 2009-01-25
    • priority: 5 --> 2
    • assigned_to: nobody --> manikus
     
  • manikus

    manikus - 2009-01-26
    • priority: 2 --> 1
     
  • manikus

    manikus - 2009-04-15
    • assigned_to: manikus --> nobody
     

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