Hi, i am writing an u3d export without using IDTF and i dont know how to mirror a texture. I also wondered if it would be possible to make an alternate mirroring of a texture.
Would be nice if anyone could help me with that.
mfg,
:)
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Hi, i am writing an u3d export without using IDTF and i dont know how to mirror a texture. I also wondered if it would be possible to make an alternate mirroring of a texture.
Would be nice if anyone could help me with that.
mfg,
:)