U3D 1.4.4 VC2012 64bit

2014-02-25
2015-04-20
  • Patrik Mueller

    Patrik Mueller - 2014-02-25

    Hi,

    does anyone here uses U3D with VC2012 64bit? Generating the project files via CMake and compiling U3D is no problem. But if I start HelloU3DWorld as a first test, I'll always got an exception inside

    CIFXView::CIFXView()
    ...
    // Vertex 0 - lower left
    vIter.GetPosition()->Set(0, 0, -50); // crash here
    vIter.GetTexCoord()->Set(0, 0);
    vIter.Next();

    I hadn't problems with older U3D versions and VC2010 in 64bit mode - is there something to change in the project settings?

    Greets,

    Patrik

     
  • Srikar Palempalli

    in IFXDataTypes.h file change line
    typedef unsigned int UPTR;
    to
    typedef unsigned __int64 UPTR;

    It should work

     

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