dotorimook - 2013-08-16


I normally deal with a model which consists of nodes from 10000 to 500000.

I'm trying to make u3d file, but it takes too long.

my development environment is VS2008 x64/win32.

when I pause while I'm debugging, i think it takes long time in dealloc ( I'm guessing through calling stack).

Is there any way to make it much faster, or is it just normal?