it there any function in U3d Sample Software that gets all the continuation images in an IFXTextureObject and puts them into one decompressed image and handles back that decompressed image?
basically, I have a IFXTextureObject and I want to read the embedded texture image which might consist of multiple continuation images. if there is any other way to do what I described it will be fine. Help will he highly appreciated.
Thanks in advance..
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Hello,
can anyone please answer the following question:
it there any function in U3d Sample Software that gets all the continuation images in an IFXTextureObject and puts them into one decompressed image and handles back that decompressed image?
basically, I have a IFXTextureObject and I want to read the embedded texture image which might consist of multiple continuation images. if there is any other way to do what I described it will be fine. Help will he highly appreciated.
Thanks in advance..