Failed to put an image on part of a surface as a decal.
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tstrelch
When I use the function
IFXShaderLitTexture::SetTextureRepeat(nLayer, 0x00);
to for forbid an image to repeat on neither U nor V direction, but it cannot be shown well in U3D Sampleplayer, and what's worse is that If I view this U3D with "Adobe Acrobat 3D", the decal will be treated as tile mode on whole face with the specified image(image is repeated on both U and V direction).
Is this a bug of current library?
Why cannot I make a decal on a surface?
If there is anything tricky, will you please tell me.
Thanks!
<Email: jiang2913@hotmail.com>