add support for player homes
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Originally reported on Google Code with ID 15 ```
For many games players will belong to some group ( be it a clan, a class, a nationality or whatever) and therefore they should not start the game in the same general location in the map.
Ideally when a player choses a 'village' or nationality, that will cause the system to spawn him in a specific location on the map.
```
Reported by hello.jay.araujo
on 2009-01-12 17:45:44
Comments (1)
Former user Account Deleted ``` For simplicity, the first implementation could even be class based: class Roman(Player): ... home = 'Rome' class Barbarian(Player): ... home = 'Celtic Village' However, the question remains on when will players be able to choose a class or nationality, as I think it's not currently possible with just the current plugin system. ``` Reported by `hello.jay.araujo` on 2009-01-12 17:48:57 2009-01-12