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#7 add support for player homes

1.0
open
nobody
None
2020-07-15
2020-07-15
Lee Harr
No

Originally reported on Google Code with ID 15 ```

For many games players will belong to some group ( be it a clan, a class, a nationality or whatever) and therefore they should not start the game in the same general location in the map.

Ideally when a player choses a 'village' or nationality, that will cause the system to spawn him in a specific location on the map.

```

Reported by hello.jay.araujo on 2009-01-12 17:45:44
Comments (1)

Former user Account Deleted

```

For simplicity, the first implementation could even be class based:

class Roman(Player):
    ... home = 'Rome'

class Barbarian(Player):
    ... home = 'Celtic Village'

However, the question remains on when will players be able to choose a class or nationality, as I think it's not currently possible with just the current plugin system.

```

Reported by `hello.jay.araujo` on 2009-01-12 17:48:57
    2009-01-12

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