Tyrant 0.331 now features four "world map" areas that you can travel between.
The main map locations are still pretty much the same as before, but they are spread out across the maps in rough order of difficulty. This means that we can keep North Karrain as a fairly "safe" area and add more difficult dungeons into the other areas.
The other advantage of this approach is that the locations stay fairly static. I feel this is beneficial from the point of view of ensuring that players don't spend huge amounts of time searching the world map to find randomly positioned locations.
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