Unique artifact items are currently being implemented. These highly valuable items are intended as rewards for difficult quests, and in true roguelike tradition, collecting powerful artifacts will be one of the important ways to gain power in the game.
I'm currently planning to implement two types of artifacts:
- Predefined artifacts with specific purposes and attributes
- Random artifacts that will change from game to game
Artifacts will probably be found only in specific locations to start with - randomly occuring artifacts may be added later.
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