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Improved Magic System

The Tyrant magic system has been extended in release 0.304 with the separation of magic into a number of "Orders", all of which work in a slightly different way.

Wizards study the "True Magic" order, which uses spell "Charges" rather than the old magic points system. Charges recover over time, with the maximum charge level depending on your skills and willpower.

Adherents of the "Black Magic" order use ingredients to cast spells. These spells are generally more powerful than True Magic spells, but require the caster to spend time gathering appropriate ingredients. New professions such as Witch and Shaman have been added that start with a rudimentary knowledge of Black Magic.

Some may instead choose to master "Elemental Magic" or "Battle Magic" which drain the caster's magic points to cast spells as before.

The hope is that this new system will make the use of magic much more interesting - you can run out of your favourite spells, but still have the opportunity to make creative use of the spells that remain.

If anyone wants to create some new spells for any of these orders, this would be a good way to help contribute to Tyrant development! Spells can be created relatively easily by building on the existing spell templates in Spell.java.

Posted by Mike Anderson 2004-08-17

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