Activity for TvGameLauncher

  • Ohad Schneider Ohad Schneider posted a comment on ticket #6

    I would contact BitDefender support - there is nothing dangerous about TVGL SourceForge would not have allowed it, and you can also see on VirusTotal that only bit defender thinks this for some reason: https://www.virustotal.com/gui/url/95fdcdde58d497a67e3a26396a13cc4cb842e292c805cc84ec83b43b8f343c93 Feel free to build from source if you're still worried...

  • Paul Paul created ticket #6

    BitDefender blocks attempt to download the app

  • Ohad Schneider Ohad Schneider posted a comment on ticket #5

    This is a very interesting idea. Monitoring all executables according to an arbitrary filter would be too complex, likely requiring a file system driver: https://stackoverflow.com/a/1109590/67824 However, there seems to be a simple and elegant way to monitor all processes by name from a pre-defined list: https://stackoverflow.com/a/2682447/67824 A couple of follow-up questions: 1. Why manage a list in TVGL instead of just creating TV shortcuts for those programs? 2. Why prompt and not execute according...

  • Ohad Schneider Ohad Schneider modified ticket #5

    Prompt before exe from list/specific drive starts

  • Source Forge Source Forge created ticket #5

    Prompt before exe from list/specific drive starts

  • Ohad Schneider Ohad Schneider posted a comment on discussion General Discussion

    Hey, sorry for the long delay, I never got notifications for threads here for some reason :( Unfortunately TVGL changes the default audio output globally so that won't work, not even sure what you're asking is possible without writing an audio driver or something similarly complex... Some games let you choose the audio device in their settings though, so that might persist even if the default audio device changes.

  • Greg Mohney Greg Mohney posted a comment on discussion General Discussion

    Hey, thank you for this software, it is awesome. I do have one question or request: Is there a way to switch the audio for JUST a single game to the HDMI output, and keep all other software outputting to the default output? I would like to switch to my TV for a game, and have only the sound from that game outputting to HDMI. I want the main PC to still be outputting to my computer's speakers. Thank you very much.

  • Ohad Schneider Ohad Schneider posted a comment on ticket #4

    Again, I'm using nircmd which accepts the .\DISPLAY2. syntax so this is what I'll keep on using as the underlying identifier. EDID would be used for display purposes. And hey, Windows is not stupid ;)

  • Stian Stian modified a comment on ticket #4

    Yeah, Windows10 tends to rename them, I think it's if you disconnect them at least, and sometimes just for some random reason. Not often enough that's it's a big problem, but I'd still like to get a permanent solution to it. And yes, I definitely see it would be an issue to pass the EDID Name to Nircmd or others because they would need to be unique. However, I think if you connect two devices of the same type they would still be named uniquely (by Windows), so it might work. Maybe use the EDID name...

  • Stian Stian posted a comment on ticket #4

    Yeah, Windows10 tends to rename them, I think it's if you disconnect them at least, and sometimes just for some random reason. Not often enough that's it's a big problem, but I'd still like to get a permanent solution to it. And yes, I definitely see it would be an issue to pass the EDID Name to Nircmd or others because they would need to be unique. However, I think if you connect two devices of the same type they would still be named uniquely (by Windows), so it might work. Maybe use the EDID name...

  • Ohad Schneider Ohad Schneider posted a comment on ticket #4

    Hi Stian, By EDID support I meant displaying the EDID information as a visual aid, not actually using them for monitor resolution (like you said they are not guaranteed to be unique). For the same reason, I won't try and use a substring of the device name for audio. I need something that is guaranteed to be unique by the OS. BTW, TVGL is using nircmd uder the covers which expects identifiers like \.\DISPLAY2. So if Windows changes the identifiers I'm afraid you'll have to modify the shortcut or run...

  • Stian Stian modified a comment on ticket #4

    Thanks for the reply Ohad, it's just a small suggestion, like I said, and the program works fine as long as I can identify which monitor is which. I've actually had two bat files doing the same for a couple of years now, but I think this program was a good alternative way to handle it. The bat files orginally used Nircmd, but I've since changed to using Multimonitortool and Setvolumeview from Nirsoft, mainly since Setvolumeview supports using a sub-string of the device name instead of the name as...

  • Stian Stian posted a comment on ticket #4

    Thanks for the reply Ohad, it's just a small suggestion, like I said, and the program works fine as long as I can identify which monitor is which. I've actually had two bat files doing the same for a couple of years now, but I think this program was a good alternative way to handle it. The bat files orginally used Nircmd, but I've since changed to using Multimonitortool and Setvolumeview from Nirsoft, mainly since Setvolumeview supports using a sub-string of the device name instead of the name as...

  • Ohad Schneider Ohad Schneider modified a comment on ticket #4

    Hi Stian, You raise a good point. I should be able to do this using SetupAPI and EDIDParser / KaiTai. Or maybe even run MultiMonitorTool / MonitorInfoView and parse their output csv/xml (to save myself the Win32 P/Invoke headache). When I get the time, I'm hoping to move this project to GitHub and make some changes, so I'll take a crack at this one too. In the meanting, since this "blind identification" is just a one-time thing it's not the end of the world... Thanks, Ohad

  • Ohad Schneider Ohad Schneider modified a comment on ticket #4

    Hi Stian, You raise a good point. I should be able to do this using SetupAPI and EDIDParser. Or maybe even run MultiMonitorTool / MonitorInfoView and parse their output csv/xml (to save myself the Win32 P/Invoke headache). When I get the time, I'm hoping to move this project to GitHub and make some changes, so I'll take a crack at this one too. In the meanting, since this "blind identification" is just a one-time thing it's not the end of the world... Thanks, Ohad

  • Ohad Schneider Ohad Schneider posted a comment on ticket #4

    Hi Stian, You raise a good point. I should be able to do this using SetupAPI and EDIDParser. Or maybe even run MultiMonitorTool / MonitorInfoView and parse its output csv/xml (to save myself the Win32 P/Invoke headache). When I get the time, I'm hoping to move this project to GitHub and make some changes, so I'll take a crack at this one too. In the meanting, since this "blind identification" is just a one-time thing it's not the end of the world... Thanks, Ohad

  • Stian Stian created ticket #4

    Suggestion: Use "Monitor Name" from EDID if possible?

  • Ohad Schneider Ohad Schneider modified a comment on ticket #3

    After you close the game, does TVGL revert the main display back to be the PC monitor...

  • Ohad Schneider Ohad Schneider posted a comment on ticket #3

    After you close the game, does TVGL revert the main display back to be the PC monitor?...

  • qwertz qwertz created ticket #3

    Desktop icons stay on TV after closing game

  • Ohad Schneider Ohad Schneider posted a comment on ticket #2

    Please navigate to C:\TVGL before you run the command (cd C:\TVGL)

  • Mohammad Taleb Mohammad Taleb posted a comment on ticket #2

    Even I try to update the "nircmd.exe" to NirSoft - NirCmd v2.81 (try both x64 & ...

  • Mohammad Taleb Mohammad Taleb posted a comment on ticket #2

    Microsoft Windows [Version 10.0.10586] (c) 2015 Microsoft Corporation. All rights...

  • Ohad Schneider Ohad Schneider posted a comment on ticket #2

    Regarding the screen names, I'm getting them from the OS, so they are likely to change...

  • Mohammad Taleb Mohammad Taleb posted a comment on ticket #2

    For me I use "C:\TVGL\TVGameLauncher.exe" (indeed I save some char). Yes I have some...

  • Ohad Schneider Ohad Schneider posted a comment on ticket #2

    Interesting, maybe I'll try using short paths. In the meantime, try putting TVGL...

  • Mohammad Youssef Mohammad Taleb Mohammad Youssef Mohammad Taleb created ticket #2

    Application Limitation

  • Fmstrat Fmstrat posted a comment on discussion General Discussion

    Hah, of course I figure out a fix right after I post. For anyone else having this...

  • Fmstrat Fmstrat posted a comment on discussion General Discussion

    Here's the full command I'm trying to run: C:\Programs\TvGameLauncher>C:\Programs\TvGameLauncher\TVGameLauncher.exe...

  • Ben Curtis Ben Curtis posted a comment on discussion General Discussion

    Hi, great app, but it doesn't work in big picture mode. I'd like to use: -a "-bigpicture"...

  • TvGameLauncher TvGameLauncher released /1.2.1.1/TvGameLauncher1211.zip

  • Ohad Schneider Ohad Schneider committed [cb885d]

    Fixed shell execution

  • Ohad Schneider Ohad Schneider committed [6b81d1]

    More FxCop fixes

  • Ohad Schneider Ohad Schneider committed [5d6e09]

    Fixed FxCop warnings

  • Ohad Schneider Ohad Schneider committed [332e90]

    Shell execution. Defined static analysis ruleset.

  • Ohad Schneider Ohad Schneider committed [70793b]

    FxCop warnings

  • Ohad Schneider Ohad Schneider committed [18de9a]

    moved dialog code to codebehind (improve MVVM d...

  • TvGameLauncher TvGameLauncher released /1.2.1.0/TvGameLauncher1210.zip

  • Ohad Schneider Ohad Schneider committed [26bbb6]

    Fixed bug for systems with a single display

  • Ohad Schneider Ohad Schneider committed [db0c9a]

    incremented version and updated changelog

  • TvGameLauncher TvGameLauncher released /1.2.0.1/TvGameLauncher1201.zip

  • TvGameLauncher TvGameLauncher released /1.2.0.1/TvGameLauncher.zip

  • Ohad Schneider Ohad Schneider committed [48e548]

    Fixed disconnected devices bug for systems with...

  • Ohad Schneider Ohad Schneider committed [e6563b]

    clarified tooltip for Duplicate display settings

  • Ohad Schneider Ohad Schneider committed [2f502c]

    Added fatal exception message

  • TvGameLauncher TvGameLauncher released /1.2/README.txt

  • TvGameLauncher TvGameLauncher released /1.2/TvGameLauncher12.zip

  • Ohad Schneider Ohad Schneider committed [2787b9]

    Aelij code review + bug fixes

  • Ohad Schneider Ohad Schneider committed [43490c]

    remove dash from shortcut suffix

  • Ohad Schneider Ohad Schneider committed [ce56ee]

    improved swapping shortcuts, fixed versioning

  • TvGameLauncher TvGameLauncher released /README

  • TvGameLauncher TvGameLauncher released /1.1.0.1/TvGameLauncher.zip

  • TvGameLauncher TvGameLauncher released /1.1.0.1/README.txt

  • Ohad Schneider Ohad Schneider committed [0bed4b]

    Added generic TV and monitor shortcuts

  • Ohad Schneider Ohad Schneider posted a comment on ticket #1

    Yes, it will work with any application. In fact, I use it with MediaPortal.

  • Blue Blue posted a comment on ticket #1

    Thank-you for the quick reply, but I would still like to know can it be used for...

  • Ohad Schneider Ohad Schneider modified ticket #1

    HDMI problem

  • Ohad Schneider Ohad Schneider posted a comment on ticket #1

    Hi Blue, I'm afraid this is unrelated to TvGameLauncher which simply switches the...

  • Blue Blue created ticket #1

    HDMI problem

  • Ohad Schneider Ohad Schneider committed [af4868]

    Clarified executable location dialog title for ...

  • Ohad Schneider Ohad Schneider committed [775ee2]

    fixed readme

  • TvGameLauncher TvGameLauncher released /1.1/TvGameLauncher.zip

  • Ohad Schneider Ohad Schneider committed [2c0af9]

    Fixed batman Arkham City sample description. Ad...

  • TvGameLauncher TvGameLauncher released /1.1/TvGameLauncher.zip

  • TvGameLauncher TvGameLauncher released /1.1/TvGameLauncherGUI.zip

  • TvGameLauncher TvGameLauncher released /1.1/README.txt

  • Ohad Schneider Ohad Schneider committed [769c67]

    Changed combobox order and added tooltips. upda...

  • Ohad Schneider Ohad Schneider committed [f14cd2]

    Added Console logger. Added missing files.

  • Ohad Schneider Ohad Schneider committed [496f1f]

    finished settings

  • Ohad Schneider Ohad Schneider committed [d6e03f]

    Darkener complete

  • Ohad Schneider Ohad Schneider committed [2695af]

    working on settings

  • Ohad Schneider Ohad Schneider committed [6c6e19]

    Run on TV working

  • Ohad Schneider Ohad Schneider committed [ca3635]

    Darken working

  • Ohad Schneider Ohad Schneider committed [d2af49]

    url parsing works

  • Ohad Schneider Ohad Schneider committed [0ed8d1]

    Working version

  • Ohad Schneider Ohad Schneider committed [df3830]

    Yet more WPF

  • Ohad Schneider Ohad Schneider committed [c636df]

    more wpf and some interop

  • Ohad Schneider Ohad Schneider committed [e35635]

    fixed gui a bit

  • Ohad Schneider Ohad Schneider committed [2cf8c9]

    initial wpf gui

  • Ohad Schneider Ohad Schneider committed [0fb1ed]

    remove redundant structs

  • Ohad Schneider Ohad Schneider committed [e399e4]

    shared struct

  • Ohad Schneider Ohad Schneider committed [5dd31c]

    namespace fix

  • Ohad Schneider Ohad Schneider committed [b028fc]

    InternetShortcut

  • Ohad Schneider Ohad Schneider committed [bfc626]

    Added support for lnk parsing

  • Ohad Schneider Ohad Schneider committed [1d8aca]

    1.0.0.1

  • Ohad Schneider Ohad Schneider committed [5a1c70]

    added missing files

  • Ohad Schneider Ohad Schneider committed [062099]

    added -k switch to readme samples

  • Ohad Schneider Ohad Schneider committed [531af8]

    readme

  • Ohad Schneider Ohad Schneider committed [f8a475]

    steam readme

  • Ohad Schneider Ohad Schneider committed [c4a8e2]

    copy readme

  • Ohad Schneider Ohad Schneider committed [46c235]

    Process watcher

  • Ohad Schneider Ohad Schneider committed [a3638c]

    icon

  • Ohad Schneider Ohad Schneider committed [c812bf]

    first working version

  • Ohad Schneider Ohad Schneider committed [af7323]

    initial commit

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