Re: [tuxracer-devel] Greetings, and a question.
Status: Beta
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jfpatry
From: Steve B. <sjb...@ai...> - 2000-03-22 04:52:30
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Jasmin Patry wrote: > Yes, I definitely need music! Thanks very much for the offer. > > Steve, if you're listening: do you foresee any difficulties getting PLIB's > music player to player mod files created with Impule Tracker? I don't know the Impulse Tracker - but PLIB's MOD player can only play 'true' ".MOD" files. Other so-called 'mod' formats with different file name extensions don't work. Somewhere *way* down on my To-Do list is to expand the range of mod-like formats that I can support. I've been using 'Funktracker Gold' (which is freeware for Linux). It produces true 'MOD' files that PLIB can play. Of course it may completely suck as a composition tool - I have no idea. MikMod does better and can play LOTS of different mod-like formats, but it's not that great for interactive applications. I have to turn off the sounds on (for example) glTron because MikMod takes about 200milliseconds out to do it's audio buffer updates once every couple of seconds. It doesn't do that on every computer (it works OK on my Laptop and my box at work - but screws up on my home machine and my son's PC). The problem with it seems to be that it uses some automagical technique to decide how much audio data to pre-compute each update - and sometimes it picks a number that's WAY too big. I've taken this up with the author of glTron - but he couldn't reproduce the problem. The MikMod team didn't reply to my emails. PLIB's sound routines let you set this critical number yourself, and even change it on-the-fly depending on the needs of your game. -- Steve Baker http://web2.airmail.net/sjbaker1 sjb...@ai... (home) http://www.woodsoup.org/~sbaker sj...@ht... (work) |