Re: [Tuxracer-devel] too many Particles and libtcl8.x
Status: Beta
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From: Jasmin P. <jf...@mu...> - 2000-03-02 02:23:45
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On Wed, 1 Mar 2000, Steve Baker wrote: > Are there plans to allow arbitary polygonal objects to be added into > tracks? It would be nice to be able to build tunnels, different > kinds of trees, snowman, that kind of thing. It sure would. Yes, I'd definitely like to support things like this. The details of how to go about doing this are still fuzzy in my mind, though, so it's probably not something that's going to happen in the very near future. Well, let's see. Multiple tree types per level is easy. Polygonal objects would be fairly easy if restricted to convex polyhedra (I'd need to find out how to load model files, like .obj or .3ds files, but I don't think that's very hard either). The collision detection code would need to be rewritten to support non-convex objects; however, I think we may be convering this soon in my computational geometry course. So all of this may happen sooner that I initially thought. :-) > Oh - and BTW I have now subscribed to tuxracer-devel so there is no > need to forward messages to me explicitly. Ok, great! Cheers, Jasmin |