Re: [Tuxnes-devel] usleep() and gettimeofday() aren't portable
Brought to you by:
tmmm
From: Jason D. S. <jd...@us...> - 2004-05-11 16:18:12
|
Mike Mestnik wrote: > NTSC is 29.97 times a second or 59.94 / 2. I don't see how waiting for a > second after drawing 30 frames will be any good to the average nintendo > buff. Sleeping should be done with idle loops, thought we will need a > high percision clock to time them corectly. If gettimeofday and ftime are not present we should fail. time() is quite useless for tuxnes purposes. jason |