Re: [Tuxnes-devel] Smoother scrolling
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From: Jason D. S. <jd...@us...> - 2004-01-21 04:27:37
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Mike Mestnik wrote: > I forget where you can trap keypresses, there is a select statement some-where. Reserve a key for > saving state, I started a branch for it and it's quite close to being testable. Looks like there's already code for this. There's a switch in controller.c. The keypad values change speed (for instance keypad 6 sets 6x speed). They also set desync to 1 and renderer_data.pause_display to 0 (no idea what this means). > Things I'm looking fore are docs on nesticle.sta and that other nes file format. The docs I have > on sta are not fully complete and I would like to include a copy of the rom in the image(for > game-genie). There is some open nes format but the docs just baffeld me. it seamed to be packet > based but no real docs just blerb ware. Several years ago a tuxnes developer (Mike Melanson?) sent me a spec for the common-nes-save-file-format. I doubt that I could find it now, though. At the same time he told me that the nesticle format should be ignored and only the common format implemented. jason |