[Tuxnes-devel] dual joy axes problem.
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From: Mike M. <che...@ya...> - 2003-11-28 21:49:32
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I don't know if any one is looking at the bugs page any more, but I posted a bug and have since looked into it. By the way are there any updates to nestra that can go into tuxnes? I thinks it's ood for this to be in output and not input. /* Reset controller */ if ((addr | 1) == 0x4017) { if (swap_inputs) { emulator->RAM[0x4016] = controller->joypad[1] | controller->joypadd[1]; emulator->RAM[0x4017] = controller->joypad[0] | controller->joypadd[0]; } else { emulator->RAM[0x4016] = controller->joypad[0] | controller->joypadd[0]; emulator->RAM[0x4017] = controller->joypad[1] | controller->joypadd[1]; } } The comment is correct /* LOL */, but the code is obviously wrong. This code should be in the input function, with a comment like /* reading the gamepad, add your autofier/programable things here :) */. I don't know what should be done for reseting the controlers, force feadback ;) I can't build tuxnes, on debian testing, when will this be fixed? >dual joy axes problem. > I have 2 Nintendo pads via joystick-parport(gamecon). > Reliably when I hold down on one, the other pad's > up,left,down don't work. Also after and during a > failed movement, down is forced on the victim until the > originating down is released. This may work for other > directions, but I did not test them. > > This problem dose not aper for jstest, so I must assume > it's tuxnes. > > I don't know what version I have, and CVS still don't work! > If I could get CVS access I'd like to start a new > branch from when it last worked of just the bug fixes > included in the current HEAD. __________________________________ Do you Yahoo!? Free Pop-Up Blocker - Get it now http://companion.yahoo.com/ |