Re: [Tuxnes-devel] SDL audio player
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From: Mike M. <mel...@pc...> - 2002-05-03 16:15:15
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On Fri, 3 May 2002, W. Michael Petullo wrote: > Nofrendo seems pretty nice -- I hadn't heard of that project. At first > look, it appears quite portable. It now seems to me that there are a > lot of competing NES emulators which are very similar. Could someone > explain the reason for this? Perhaps you could start with why TuxNES > forked from its parent project. Jim, why did you port the nofrendo engine > to TuxNES instead of just modifying nofrendo to run on the Dreamcast? I can't fill you in on Jim's motivations, but I can tell you how TuxNES got its start. I needed an NES emulator that ran under Linux and could capture screenshots during gameplay. No available emulators fit the bill. But Nestra was opensource and easily modified for the task. I added a few more features and tried to roll them back into the main tree. But I feared that the Nestra maintainer no longer existed on the internet (I learned later that I was wrong) and so I forked a new project. That was almost 3 years ago. One direction I had wanted to take TuxNES was to make a better, smarter dyn-rec core that would be easier to port to other platforms. But I never could get deep into that research. As for why Jim did not port nofrendo, I don't believe the nofrendo source was generally available Jim began his effort. -- -Mike Melanson |