Re: [Tuxnes-devel] SDL audio player
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From: W. M. P. <mi...@fl...> - 2002-05-03 15:58:47
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>>> I understand that the dynamic recompiling technique requires assembly and >>> adding a C-based alternative would take a bit of work. It would be nice >>> to have TuxNES run on all the (sane) platforms supported by Linux, though. >>> Would anyone be interested in this if I started it? >> [...] >> No need for you to start it. Jim Ursetto has already got a working >> port for the Sega Dreamcast. >> [...] > [...] > Yes, it's interpreted (not dynamic), based off Matt Conte's > nosefart/nofrendo C core. It needs cleaning up, and I believe it would > take some vigorous thinking to integrate it properly back into TuxNES. > [...] Nofrendo seems pretty nice -- I hadn't heard of that project. At first look, it appears quite portable. It now seems to me that there are a lot of competing NES emulators which are very similar. Could someone explain the reason for this? Perhaps you could start with why TuxNES forked from its parent project. Jim, why did you port the nofrendo engine to TuxNES instead of just modifying nofrendo to run on the Dreamcast? -- Mike :wq |