Hi Aviral,
On Sat, Feb 12, 2011 at 10:04 PM, Aviral Dasgupta <avi...@gm...> wrote:
> It appears that a bug was introduced either in
> commit b02dbf3175315b77454a931750650617054f3b6e, or
> in d22fdf8984d2f61edee5ce80c6de3c1c5e5712de, due to which the game says that
> the server isn't running, whereas it actually is.
Hmm, have to check that. The "Stop Server" feature only refers to a
server thread running as part of that same instance of Tux Math. If a
server is running on another instance of Tux Math on the same machine,
or on another machine on the network, that function will not report
that it is running.
On a related note, I think I fixed the "de-init from server stop bug",
but I found that the server doesn't properly register when a game ends
due to all the clients quitting. It does correctly report that a game
is not in progress if a game is completed (all questions answered, or
lost).
So the LAN game is shaping up, but there are still some more bugs to
kill before a release.
David
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