Hey there,
I've been using TuxMath to teach my little bro how to calculate lately and
it's been a huge success.
I've been looking at the code and can't help thinking that the Max Answer
and the Range for the operands somehow cancel eachother out, wouldn't it be
better to be able to define just the operands freely and get the max answer
as a result from them?
Anyhow, i've made a little improvement on substraction in game.c, it removes
a redundant loop. I hope you like it.
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