From: Kento L. <me...@kl...> - 2012-04-10 06:07:00
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Hey all, Sorry Justinas, you might get this twice since I accidentally replied to you directly instead of the mailing list... Not sure if any of you are familiar with Vagrant ( http://vagrantup.com/ ), but would anyone be interested in an image for*cross-compiling* windows installation executables? I built one for myself this afternoon. It's built on Ubuntu Maverick and rather messy, but (with the patch I sent out in a separate email) it produces working executables for windows. It's based on the mingw cross-env method listed in the doc/INSTALL You can set up a folder that's shared between your local system and the virtual machine. So you can edit the files in your favorite Windows editor, then tab over to your putty session to the virtual machine and compile the executable, then tab back to Windows and run the installer from the shared folder. And you can keep the VM on a flash drive to easily switch between computers. It takes me literally 5 seconds to go from editing on my desktop to my laptop. Pretty nifty! Of course it's still not compiling TuxMath on windows... but this way is so much easier with the same end-result, I'm not sure why you'd bother. Cheers! Kento On 4/9/2012 5:33 AM, Justinas Gražulis wrote: > Hi, > > Now I am back with a sport interest to complie Tuxmath on Windows. As > you suggested, Brendan, I am trying CMake, but it gives me two > similar errors: > Could NOT find PNG (missing: PNG_LIBRARY PNG_PNG_INCLUDE_DIR) > Could NOT find LibXml2 (missing: LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR) > > How to install these libraries properly that CMake could find them? > I've tried adding the paths of required directories, but with no success yet. > > Thanks, > Justis > > 2012 m. balandis 8 d. 01:47, Brendan Luchen<che...@gm...> rašė: >> Justinas, >> >> It is possible to build natively in Windows, but quite painful. I try to >> keep on top of the CMake chain, but as the released Windows build is >> cross-compiled with mingw-cross-env, it will probably be missing a few >> pieces. >> >> I'll be glad to help if you have questions. >> >> -Brendan >> >> >> Justinas Gražulis wrote: >>> Hello, >>> >>> My name is Justinas Grazulis. I wish to introduce myself here, since I >>> submitted a GSoC proposal for your organization project idea "Migrate Tux >>> Math and t4k_common to SDL 2.0". (link: >>> https://www.google-melange.com/gsoc/proposal/review/google/gsoc2012/as_justis/8002 >>> ) >>> I am very looking forward to get involved in your community despite the >>> fact that I have submitted a proposal very late. I hope to show that I am >>> worth working with you during the summer in the upcoming week. >>> >>> Did somebody managed to compile tuxmath on windows? I read that it's >>> possible, but is it really so bad, that I should install Linux? :D >>> >>> Kind Regards, >>> -- >> >>> Justinas Gražulis >>> >>> ------------------------------------------------------------------------------ >>> For Developers, A Lot Can Happen In A Second. >>> Boundary is the first to Know...and Tell You. >>> Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! >>> http://p.sf.net/sfu/Boundary-d2dvs2 >>> _______________________________________________ >>> Tuxmath-devel mailing list >>> Tux...@li... >>> https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > |