From: Siddharth B. <sid...@gm...> - 2012-03-28 12:33:40
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Sorry for the late reply. I was coding for an on campus coding competition. I thought of both the options but think creating an abstraction layer is better. Most probably there won't be any problems of not including a new platform. I'll submit the project application soon and request you to kindly guide me on any changes. Thanks. Siddharth On Sun, Mar 25, 2012 at 7:07 PM, Aviral Dasgupta <avi...@gm...> wrote: > Hi, > > They went well, thanks :) Anyway, I think doing all platforms isn't > necessary, but it's a definite plus. What I meant by my earlier mail is > that it's best if you: > > 1. Create an abstraction layer between game code (C) and > system-specific code (Java for Android; Objective-C for iOS) if you're > going down the compiled route, so that it's trivial for a person who does > have a Mac to port it there without having to start anew. Or: > 2. You could use a cross platform game development framework like > Google's PlayN library (Java) or as others have mentioned, NML/Haxe or > JavaScript coupled with some scaffolding code. > > > Regards, > Aviral Dasgupta. > www.aviraldg.com > > > > On 25 March 2012 18:56, Siddharth Bhatia <sid...@gm...>wrote: > >> Hi Aviral, >> I remembered I heard your name somewhere and when I googled, it was true. >> You were 1 of the 14 students and one of the two Indians who will be going >> to Google office after code in. Congrats on your achievements. You don't >> want to remain in India after class XII (Just read an article of yours >> saying you wanted to go to an ivy league college) Anyways how were your >> board exams? >> >> Thanks for your comments. I will be able to do the Android part and with >> a bit of learning the iOS part as well but I think one needs a mac os for >> doing the iOS part which I don't have :( >> >> All the best for your future. >> Regards. >> Siddharth Bhatia. >> >> >> >> >> On Sun, Mar 25, 2012 at 3:18 PM, Aviral Dasgupta <avi...@gm...>wrote: >> >>> Hi, >>> >>> The objective is to port to as many platforms as possible, though it >>> should be okay if your code can run on/compile for other platforms like iOS >>> with trivial modifications, or a platform specific wrapper of some sort. An >>> ideal solution would target the web, Android and iOS. Any platforms apart >>> from those, would be a big bonus. >>> >>> Regards, >>> Aviral Dasgupta. >>> www.aviraldg.com >>> >>> >>> >>> On 25 March 2012 03:01, Siddharth Bhatia <sid...@gm...>wrote: >>> >>>> Hello everyone, >>>> >>>> >>>> I am Siddharth Bhatia, a first year undergraduate student of BITS >>>> Pilani, India (http://www.bits-pilani.ac.in/) >>>> >>>> >>>> I like Tux4Kids as I have immense interest in both coding and android >>>> and thought this is one place where I want to code in my summer and >>>> probably beyond. I have participated in the national camp of the >>>> International Olympiad in Informatics and qualified for the Wolfram 'New >>>> Kind of Science' camp. >>>> >>>> >>>> I am proficient in C++, Matlab, MySql and am learning python. I am >>>> comfortable with Android platform and am a member of the respected Mobile >>>> Computing Group of BITS Pilani and have been continuously learning a lot >>>> under my seniors and faculty about various mobile technologies. We have >>>> implemented QR Code notices in our university. Recently I participated in >>>> Microsoft Hackathon where we had to develop a windows phone app and had >>>> used phonegap. >>>> >>>> >>>> I liked Tux4KIds Mobile project and would like to know more about it. >>>> Do we have to make it for both android as well as IOS. I am fluent in >>>> Android but need to read a bit more on IOS before the project starts. >>>> >>>> >>>> Thanks a lot. >>>> >>>> Regards. >>>> >>>> Siddharth Bhatia. >>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> This SF email is sponsosred by: >>>> Try Windows Azure free for 90 days Click Here >>>> http://p.sf.net/sfu/sfd2d-msazure >>>> _______________________________________________ >>>> Tuxmath-devel mailing list >>>> Tux...@li... >>>> https://lists.sourceforge.net/lists/listinfo/tuxmath-devel >>>> >>>> >>> >> > |