From: David B. <dav...@gm...> - 2011-11-14 02:25:30
|
Hi Haris, > haris@asylum:~$ LANG=ml_IN.UTF-8 tuxmath > > I got a "segmentation fault" and the game didn't even start. However, the > follwing worked. On my Debian amd64 machine, I don't get a segfault when testing by setting either LANG or LANGUAGE (I'm testing with fr_FR.UTF-8 as I don't have your translation). It might be helpful to try it with some of the debugging turned on to see where it crashes, as a segfault is always a bug (e.g. "LANG=ml_IN.UTF-8 tuxmath --debug-all") > haris@asylum:~$ LANGUAGE=ml_IN.UTF-8 tuxmath > Initializing Tux4Kids-Common 0.1.1 > T4K_BlackOutline(): invalid ptr parameter, returning. > > It took quite a while for the game to be loaded and also the game crashed > when I pressed 'esc' to return to the main menu from the second menu with > the error message as above. That's not a crash - the game simply exits from the menus when the user presses 'Esc', although as noted previously, it would make more sense to have the program go back to the top-level menu. Also, the message about T4K_BlackOutline() doesn't mean the program is crashing. That message really should only show up in debugging output as it just makes people worried > I had translated one single string to check it out. But how do I know if the translation was successful or not? Look for where the string is displayed to the user, and see if it appears in English or Malayalam. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |