From: Brendan L. <bm...@ri...> - 2011-01-28 01:13:49
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Hey Aviral, > About your first mail, I didn't quite get what you meant by "automatic > allocation of ports". IMHO, for games, there's a static server port on which > the server *listen*s for connections from clients, and once a connection > is *accept*ed, the server *send*s and *rec*ei*v*es data (on an implicitly > bound port; explicitly binding isn't necessary) per client. The reason why > TuxMath can't handle running multiple servers atm. is that MathCards (the > part of TuxMath) that generates data uses file level variables to maintain > state. I had started some work on fixing that, and it should be ready soon > (read: *sometime in the future*) > > Man, have I been out of the loop. I'm trying to understand here...we want to run multiple instances of the server on a single machine? Or does this involve the client connecting to more than one server? In any case, it sounds like there's some good stuff happening :) Best, Brendan |