From: Jesus M. <fo...@gm...> - 2010-10-28 03:54:55
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> However, "factoroids" is fairly self-contained, and I think could be improved: > - replace tuxmath-style LED monitor with "prime number guns", with new > artwork for a "2-gun", "3-gun", "5-gun", and so forth up through maybe > 11 or 13. > - have the gun shoot a numeral-labeled projectile instead of the laser. > - arrange the waves in order of prime factors - first wave powers of > 2; second wave multiples of twos and threes; third wave twos, threes, > and fives; etc. Yep, it sounds great!!! I can help to tutor one of the kids. I thing factoroids need also better graphics, may be improve when the player hits some special rocks, etc... I'm also sure that the factoroids code is very simple for a newcomer. Maybe some more comments in the code can help. But what about tuxhistory? We need a nice GUI in SDL, some thing like a menu, selecting options, maps, etc... It is may be also a GFX/litle code task. (I strongly prefer more work on tuxhistory to make some progress. :p ) -- Jesus Mager [www.h1n1-al.blogspot.com] |