From: Wenyuan G. <guo...@gm...> - 2010-08-07 10:27:22
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Time sure flew! I'm off to complete my source documentation for changes I've made. Good luck to everyone! Wenyuan On Sat, Aug 7, 2010 at 3:39 AM, Brendan Luchen <bm...@ri...> wrote: > Hi Tim, > > On Fri, Aug 6, 2010 at 6:29 AM, Tim Holy <ho...@wu...> wrote: >> >> On Thursday, August 05, 2010 09:32:18 pm you wrote: >> > I look forward to testing the improvements! >> > >> > Why wait :)? Take a look now, and tell me if there are any gaping holes >> > to >> > plug up before focusing on documentation and--well--testing. But yes, >> > time >> > sure has flown. I should be tying up all the major stuff by tomorrow. I >> > hope. >> >> Good point! It seems I've been waiting to check master---I'm still clunky >> on >> git, I guess, and don't always notice updates in other branches (how the >> heck >> do you know that there are things waiting to be pulled?). But I just >> switched >> to commonification, and it plays well! At the user level, one way I >> noticed >> that it's improved over master is that on the "campaign" modes it doesn't >> dump >> a whole lot of text to the console. I did notice a bit: >> >> Entering start_campaign() >> Stage cadet >> Round 1 >> Starting game... >> >> and that could presumably be put under our "debug" infrastructure, but >> it's >> much, much less than master currently dumps. And I did not notice any >> disadvantages to commonification. > > > What a pleasant surprise! There was one disadvantage, and a big one: sprite > caching wasn't working properly due to the dimensions being read > incorrectly. But I think I've nailed that one. Much earlier than I expected, > too. At this point, I'm ready to call it stable, if there aren't any more > subtle bugs hiding, and move on to tidying things up as per SoC guidelines. > The campaign could definitely use an update or two. I don't think it's been > touched for over a year (certainly not since Bolek put in the sweet > debugging system), barring the quick fix a couple of weeks ago. I'll make a > note to give it some TLC. > Best, > Brendan > ------------------------------------------------------------------------------ > This SF.net email is sponsored by > > Make an app they can't live without > Enter the BlackBerry Developer Challenge > http://p.sf.net/sfu/RIM-dev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > |