From: Tim H. <ho...@wu...> - 2010-07-19 12:22:23
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Hi everyone (esp. Wenyuan, David, Jesus, and Jérémy), I just committed a bunch of "new" SVG art. It was material that was in a file my daughters and I created called "composite.svg"; all I did was split it out into individual graphics files, with the hope that this can help promote the switch to SVG art in the comets game, too. This should be "complete" for the igloos/ and penguins/ directories, with the exception of "worried" which I seemingly forgot to save in composite.svg. That could be pretty easily redrawn. I believe the comets/ directory is also covered already; the comet.svg file, for example, contains all 3 comets (I'm not sure how this gets handled in terms of use during the game, but if needed it could be split into 3 files). The comet.svg file was kindly contributed by Jérémy Laumon, who also described how he did it (message pasted below for the benefit of those who were not subscribed to the list back then). So for the comets game, it would seem that the major frontier is the tux/ directory. I tried Jérémy's method and converted the tux-console1.png file. It's clearly going to take a fair amount of manual tweaking to get the images right, but it's certainly a viable option. The tux/ directory also contains the "bigtux" files, of which one is pretty clearly an SVG "parent" file. David, from the history it looks like you contributed these files; do you have SVG versions for the remaining "bigtux" graphics (assuming they are used)? Finally, I also notice there's a "comp.svg" file in the factoroids/ directory, so presumably something similar would be pretty easy to do with factoroids, although it doesn't seem to be complete. Any thoughts on this, Jesus? But overall I think we can make the leap to full SVG in the not-too-distant future. Best, --Tim > Hi Tim, > > Here are the basics steps I followed to make SVG comets from PNG files : > (Inkscape is in french on my computer, I tried to translate button names > but there may be mistakes) > > First, I import the png file (Ctrl+i) and then, I adjust the page size to > the selection (Maj+Ctrl+d, then click on adjust). Secondly, I trace the > bitmap (Maj+Alt+b) using "Multiple scans" tool with "Color" selection and > 3 "scans" ("Remove background" option should be ticked). Thirdly, I color > the outline of the newly created SVG using the selection tool (F2) and the > bucket tool (Maj+F7). And Finally, I change colors and add gradients using > the "Fill and Strokes" tool (Maj+Ctrl+f) > > It's not a perfect method. Some elements may need to be resized and/or > deformed. > > Regards, > Jeremy Laumon |