From: Tim K. <tka...@ma...> - 2004-03-08 05:22:54
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Bill, I don't know anything about programming, so what I am about to suggest will probably make that perfectly obvious. The greatest possibility that I can see for Tuxmath is a teacher's interface that would allow the teacher to enter a problem set for the students to work on. Right now the game just seems to go on forever unless the student is not successful. If I were planning to use this in the classroom I would want to specify the type and number of problems the student would have to do. Then at the end of the "attack" have commander tux report to the student the number of correct responses and perhaps decorate them with a gold, silver, or bronze star. If the student scored below a certain level they would be kicked back to "academy" or some such thing where they could do some remedial work. If that type of approach is to complicated, or you don't care to expend the energy, then perhaps some libraries of problem sets could be coded in. For example there would be 100 problems of addition with no carrying and then 100 problems (or 50 or 25) where the student added with carrying, and subtraction with no renaming ... The teacher could then instruct the student to select a topic from a menu. The difficulty of the problems does not necessarily need to increase from one level to the next, the challenge could be the speed of the comets. I am willing to compile a list of problem sets for you if you wish. I push the integration of technology in the classroom very hard with my fellow teachers, but I also push the fact that it needs to be an integral part of their lessons. For Tuxmath to fit in that category, there has to be a coherent objective to the problems the students are getting, and it would be a very powerful tool with a teacher configuration tool. FWIW Tim Kaldahl Maplewood Academy I.T. Coordinator -----Original Message----- From: tux...@li... [mailto:tux...@li...]On Behalf Of tux...@li... Sent: Friday, February 20, 2004 1:21 AM To: tux...@li... Subject: Tuxmath-devel digest, Vol 1 #76 - 2 msgs Send Tuxmath-devel mailing list submissions to tux...@li... To subscribe or unsubscribe via the World Wide Web, visit https://lists.sourceforge.net/lists/listinfo/tuxmath-devel or, via email, send a message with subject or body 'help' to tux...@li... You can reach the person managing the list at tux...@li... When replying, please edit your Subject line so it is more specific than "Re: Contents of Tuxmath-devel digest..." Today's Topics: 1. Speed patch (Bill Kendrick) 2. Math Teacher Input (Tim Kaldahl) --__--__-- Message: 1 Date: Wed, 18 Feb 2004 14:45:22 -0800 From: Bill Kendrick <nb...@so...> To: Tux Math <tux...@li...> Subject: [Tuxmath-devel] Speed patch Just added a patch I noticed sitting over at sourceforge that makes comet falling speed based on the wave, and multiplied by an overall value (which can be altered with a new "--speed" option) Default --speed value is 1.0. Give it 2.0 for the game to start off 2x as fast. Give it 0.5 to start off 1/2x as fast. Etc. Thanks to Michael Behrisch <behrisch at users.sourceforge.net> for the patch Sorry I didn't notice it sooner! -bill! bi...@ne... "Hey Shatner, ya remember that episode of http://newbreedsoftware.com/bill/ Space Trek where your show got cancelled?" --__--__-- Message: 2 Reply-To: <tka...@ma...> From: "Tim Kaldahl" <tka...@ma...> To: <tux...@li...> Date: Thu, 19 Feb 2004 23:47:20 -0600 Subject: [Tuxmath-devel] Math Teacher Input Bill, I saw your post over at k12ltsp. Since I am really pretty useless when it comes to contributing at the OS level, I jumped at the chance to help with the content part of tuxmath. I am a math/physics teacher by trade so I might be able to give some good input on problem sets at organizing topics. I will go fire up my real computer and play with commander tux a bit and send back some ideas. I can also consult with some elementary teachers about their curriculum. btw, my 3 year old loves tux paint. Tim Kaldahl Maplewood Academy I.T. Coordinator --__--__-- _______________________________________________ Tuxmath-devel mailing list Tux...@li... https://lists.sourceforge.net/lists/listinfo/tuxmath-devel End of Tuxmath-devel Digest |