From: William K. <nb...@so...> - 2001-08-29 20:05:36
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On Wed, Aug 29, 2001 at 12:10:21PM -0700, William Kendrick wrote: > Thanks for the note. BTW I'm at LWE right now in the SEUL booth > and Harry here asked if I'd add a 'demo' mode to TuxMath, so I'm > going to try to grab the CVS ver and hack on it right here ;) Done. I'd like the game (in demo mode) to show as the numbers are typed, but for now, the game just randomly shoots down comets. (Sometimes it doesn't get them before they hit a city, but that's ok :) ) After a while, it cycles back to the title screen. :) (Pause (TAB) and quit (ESC) still work in the game in demo mode, but you can't type numbers or RETURN) Whee! Grab from CVS. -bill! > > -bill! > > On Wed, Aug 29, 2001 at 10:08:09AM -0700, Samuel Hart wrote: > > On Tuesday 28 August 2001 6:38pm, William Kendrick wrote: > > > sam, you're right.. .something's crazy about the cvs. > > > > > > the comets directory is there and accessible via the web-based cvs repos. > > > > > > but when i did a "cvs update" on my home box just now, it didn't fetch > > > any of it. > > > > Whenever new directories are added to the repository, cvs update wont grab > > them. (You need a CVS subdir in each working directory for cvs update to work > > in it). > > > > Uhm.... you need to do an extra command (I think another "checkout") but I > > can't recall what it is off the top of my head. I'm sure it's in the CVS book > > (which I dont have at hand right now). > > > > > > -- > > Sam "Criswell" Hart <cri...@ge...> AIM, Yahoo!: <criswell4069> > > Homepage: < http://www.geekcomix.com/snh/ > > > PGP Info: < http://www.geekcomix.com/snh/contact/ > > > Tux4Kids: < http://www.geekcomix.com/tux4kids/ > > > > > _______________________________________________ > > Tuxmath-devel mailing list > > Tux...@li... > > http://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > http://lists.sourceforge.net/lists/listinfo/tuxmath-devel |