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From: William K. <nb...@so...> - 2001-08-28 00:23:04
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I have a few questions about scoring...
* When a player types in an incorrect answer and hits RETURN, should they
be docked for it, or is simply getting it wrong (and the UFO continuing
on its deadly path of destruction) sufficient enough?
* Should players get higher score if they focus on equations that are
closer to the bottom or closer to the top? With games of skill similar
to this, the player is often rewarded for cutting it close.
But with a game like this, I think score should probably be higher for
players who are quicker to answer the problem.
* I assume cities should be reincarnated based on score.
Good assumption? :)
* Generally, how do people feel score should be calculated.
Weighing the tougher questions seems simple. Addition questions
being the easiest and worth the least. Division being the hardest and
highest scoring. (And again, see above about possibly weighing
points based on height of the attacking object.)
Thx!
-bill!
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