From: William K. <nb...@so...> - 2001-08-28 00:23:04
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I have a few questions about scoring... * When a player types in an incorrect answer and hits RETURN, should they be docked for it, or is simply getting it wrong (and the UFO continuing on its deadly path of destruction) sufficient enough? * Should players get higher score if they focus on equations that are closer to the bottom or closer to the top? With games of skill similar to this, the player is often rewarded for cutting it close. But with a game like this, I think score should probably be higher for players who are quicker to answer the problem. * I assume cities should be reincarnated based on score. Good assumption? :) * Generally, how do people feel score should be calculated. Weighing the tougher questions seems simple. Addition questions being the easiest and worth the least. Division being the hardest and highest scoring. (And again, see above about possibly weighing points based on height of the attacking object.) Thx! -bill! |