From: Samuel H. <cri...@ge...> - 2001-08-27 22:22:53
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On Monday 27 August 2001 2:55pm, William Kendrick wrote: > Sam's Faux screenshot showed shields over some cities. > > How should this be implemented in the game play? > All I can think of is, perhaps, each city starts with a shield > (so that they can be hit once before being destroyed by a 2nd hit) > > Any ideas? Should I just forget about them? I think shields are important, otherwise the player only has 4 lives (effectively). Also, I have been trying to figure out other ways to include Tux in the game (he's supposed to be staring in it ;-) One thing I have come up with is as an alternative to the spire I submitted before, perhaps we could have an overlay along the bottom of the screen that had a control center. In the center of this control center, Tux could be sitting manning the controls for the lazer/missle/whatever that is used to blast down the UFOs/comets. If you're interested, I can draw something up for it tonite, and probably get the graphics done by tomorrow (I can even animate Tux pushing buttons). What I'm suggesting would essentially replace the spire I already made (which I didn't like anyway) and then add a few extra lines of this image at the bottom of the rest of the screen. -- Sam "Criswell" Hart <cri...@ge...> AIM, Yahoo!: <criswell4069> Homepage: < http://www.geekcomix.com/snh/ > PGP Info: < http://www.geekcomix.com/snh/contact/ > Tux4Kids: < http://www.geekcomix.com/tux4kids/ > |