Gabriele Betti wrote:
> Hi,
>
> I'm having problems installing tuxkart.
>
> I have the glut files ( glut.h; glut.def; glut32.dll;glut32.lib ).
>
> Where do I put those ?
I don't use Windows - so I only know where they'd go under Linux...and
that won't help you.
> And the plib ?
Same problem.
Does anyone else know the answer?
> Anyway I would like to make some 3d work for tux racer , I have a kart
> model here:
>
> http://www.gabdab.altervista.org/immagini/kartet.jpg
> http://www.gabdab.altervista.org/immagini/kartbunny.gif
These are very cute (although they look like they are a lot of polygons).
The version of TuxKart that is in CVS (not the standard released
version) allows you to load your own kart models.
In the 'data' directory, you'll see a file called 'players.dat'
which contains the filenames of the four carts. You can change
any of those to be whatever you like.
You can also change the models on a level-by-level basis.
In the ".loc" file for each level, you can add:
PLAYERS "filename"
...and that file will be used instead of 'players.dat' for that
level only. This would allow you (for example) to have them
ride snowmobiles in an ice/snow level.
Right now, there is no way to replace the icons used at the bottom
of the screen though - I havn't had time to work on that...
which is why this feature isn't in the main release of TuxKart yet.
---------------------------- Steve Baker -------------------------
HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...>
HomePage : http://www.sjbaker.org
Projects : http://plib.sf.net http://tuxaqfh.sf.net
http://tuxkart.sf.net http://prettypoly.sf.net
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