Re: [TuxKart-users] Errors loading textures
Status: Alpha
Brought to you by:
sjbaker
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From: Steve B. <sjb...@ai...> - 2000-12-11 04:43:38
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Peter Hatch wrote:
> The other problem I had is that using a Voodoo 3 under Windows I had to
> set MESA_GLX_FX to something to get it to work, though that doesn't do
> anything under Windows. I'd try fixing it myself, except I have no idea
> how to check if someone is using a Voodoo under Windows.
Hmmm - I guess that is kind anachronistic.
I do two things with that variable:
1) On the title screen, I load a lower resolution
texture for the Voodoo - and back when I wrote
the code, that was a reasonable way to check for a
Voodoo without the hassle of checking glGetString(GL_RENDERER).
2) I use that same environment variable to render a
cursor (rather than using the one from the Windowing
system)...and also to force the cursor into the
center of the screen. Both of these things are needed
for Voodoo-1 and -2, and also for Voodoo-3 in full-screen
mode. In this case, it's not enough to know that it's
a Voodoo card - you also need to know how it's been
set up by the user. I guess the present check works under
Linux/Mesa - but I have no idea how to tell what's going on
under Windoze.
I'll be *SO* glad when Voodoo-1/2's are out of circulation and
the old full-screen-only drivers for Voodoo-3/4/5 are
dead and buried.
--
Steve Baker HomeEmail: <sjb...@ai...>
WorkEmail: <sj...@li...>
HomePage : http://web2.airmail.net/sjbaker1
Projects : http://plib.sourceforge.net
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