Re: [TuxKart-devel] A small tought about diferences in tuxkart and supertuxkart design..
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From: Caleb S. <gam...@gm...> - 2005-04-10 19:11:04
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Yeah that sounds cool. On Apr 11, 2005 5:46 AM, Coz - <cos...@ho...> wrote: > I was just thinking that tuxkart and supertuxkart, since they are differe= nt > proyects now should have slightly different aims. Besides all the > supertuxkart is more desorganized than tuxkart but supertuxkart has more > features thingie, I mean like, design aims. >=20 > I remember once that steve barker sayd that in tuxkart people should spen= d > almost all the time driving. Maybe we could turn that into a gameplay > difference, where supertuxkart would focus more on fighting than driving = and > the opposite would be for tuxkart? >=20 > If anybody is listening, specially steve barker since tuxkart is his > project, I pretty much would just want to know that if someone works in > tuxkart and someone else works in supertuxkart in the end they will be > pretty much be the same thing just with minimal differences that nobody > cares and when someone asks which one is better instead of saying "if y= ou > like <insert type of game> more you should choose tuxkart but if you like > <insert type of game here> more you should choose supertuxkart", they say > "well.. emm.. I dunno they are almost the same it's just matter of > preference...". >=20 > _________________________________________________________________ > Charla con tus amigos en l=EDnea mediante MSN Messenger: > http://messenger.latam.msn.com/ >=20 > ------------------------------------------------------- > SF email is sponsored by - The IT Product Guide > Read honest & candid reviews on hundreds of IT Products from real users. > Discover which products truly live up to the hype. Start reading now. > http://ads.osdn.com/?ad_id=3D6595&alloc_id=3D14396&op=3Dclick > _______________________________________________ > Tuxkart-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxkart-devel > |