Re: [TuxKart-devel] Slowness - really related with Karts?
Status: Alpha
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sjbaker
From: Matze B. <ma...@br...> - 2004-09-06 13:28:17
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Aehm did you actually take a look at what plibfnt does? Greetings, Matze On Mon, 6 Sep 2004, Ricardo Cruz wrote: > Em Domingo, 5 de Setembro de 2004 22:45, o Steve Baker escreveu: > > Ricardo Cruz wrote: > > > Oh, creating a texture for every character... > > > > Texture map switching would kill you. > > > > > But why not just using a pixmap > > > format then (rather than the vectorial one - TTF)? > > > > ...or you could put all the letters into one font texture... > > > That's what I meant about a pixmap image. > > > Oh - wait! That's how the game was originally written before > > everyone who thought they knew better came along! > > > > I was the one that implemented the TTF support. I don't really like games > using TTF for various reasons from speed performance to ugliness to the fact > that it's hard (or impossible) to add a missing(s) character(s). > By the way, its funny that even console developers use pixmaps rather than > vectorial graphics because they know how cpu expensive they can be, but most > games still keep using TTF. > > But fact was that everybody seemed to agree that TTF usage was the way to go > and someone would do it anyway. Since I've already done some work on the > RaceGUI code, I stepped forward. > Anyway, it is still time to revert this. If any pixmap (whataver the format > Plib likes the most) is purposed, just send it to me and I'll revert things > to use that. > > Cheers, > Ricardo > > -- > Q: What does friendship among Soviet nationalities mean? > A: It means that the Armenians take the Russians by the hand; the > Russians take the Ukrainians by the hand; the Ukranians take > the Uzbeks by the hand; and they all go and beat up the Jews. > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click > _______________________________________________ > Tuxkart-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxkart-devel > > |