Re: [TuxKart-devel] Slowness - really related with Karts?
Status: Alpha
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From: Matze B. <ma...@br...> - 2004-09-02 14:20:19
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F12 enables FPS display in the cvs version. Greetings, Matze On Thu, 2 Sep 2004, Ricardo Cruz wrote: > Em Quinta, 2 de Setembro de 2004 00:00, o Ingo Ruhnke escreveu: > > ri...@ae... writes: > > > The game is quite slow and, after a while, it can get the system > > > unusable. I don't know what the problem is, but it looks like > > > polygons have been reduced from Karts. My question is if that is > > > really needed? > > > > In short, yes. Simple test, look at fps with karts in view and look at > > fps with karts out of the view so that they can get culled away. The > > fps easily double or tripple without the karts in the view. There > > might however be other reasons for the slowness, but the karts for > > sure are one of them. > > > > > This Karts polygons reduction is resulting in Karts uglier and less > > > detailed than the DOS Kart games ones. > > > > Textures will help a quite a bit to bring some details back, some > > proper LOD should also help, especially with the wheels which really > > tend to look sucky with the lower poly models. > > In my system, there is no significant change on speed when Karts are there or > not. I have FPS disabled (how can one enable them?), but I can't really tell > the difference. Of course, in other video cards - especially the badly X11 > supported, like ATI - there might be significant lag when a few karts are > visible. > But the slowness that occurs after a while (I don't even have to drive, just > to stay there) is surely the responsible of some bad code. > > Anyway, maybe the best solution would be to have a Karts detail option in > Graphics Options, and one could change between both versions of the cards: > the one with lots of polygons and the other with fewer. > > It is also good to know that textures can help - haven't remember of those -, > but ugly stuff like those heads made of squares will not be helped: > http://rpmcruz.planetaclix.pt/trash/tuxkart-dinoface.png > > Cheers, > Ricardo > > -- > A novice asked the master: "I have a program that sometimes runs and > sometimes aborts. I have followed the rules of programming, yet I am totally > baffled. What is the reason for this?" > The master replied: "You are confused because you do not understand > the Tao. Only a fool expects rational behavior from his fellow humans. Why > do you expect it from a machine that humans have constructed? Computers > simulate determinism; only the Tao is perfect. > The rules of programming are transitory; only the Tao is eternal. > Therefore you must contemplate the Tao before you receive enlightenment." > "But how will I know when I have received enlightenment?" asked the > novice. > "Your program will then run correctly," replied the master. > -- Geoffrey James, "The Tao of Programming" > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click > _______________________________________________ > Tuxkart-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxkart-devel > > |