Re: [TuxKart-devel] Slowness - really related with Karts?
Status: Alpha
Brought to you by:
sjbaker
From: Ingo R. <gr...@gm...> - 2004-09-01 23:00:34
|
ri...@ae... writes: > The game is quite slow and, after a while, it can get the system > unusable. I don't know what the problem is, but it looks like > polygons have been reduced from Karts. My question is if that is > really needed? In short, yes. Simple test, look at fps with karts in view and look at fps with karts out of the view so that they can get culled away. The fps easily double or tripple without the karts in the view. There might however be other reasons for the slowness, but the karts for sure are one of them. > This Karts polygons reduction is resulting in Karts uglier and less > detailed than the DOS Kart games ones. Textures will help a quite a bit to bring some details back, some proper LOD should also help, especially with the wheels which really tend to look sucky with the lower poly models. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |