Re: [TuxKart-devel] Tuxkart crash
Status: Alpha
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From: Caleb S. <gam...@gm...> - 2004-08-20 23:53:23
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On Sat, 14 Aug 2004 16:01:53 +0100, Ricardo Cruz <ri...@ae...> wrote: > Em S=E1bado, 14 de Agosto de 2004 15:14, o Charles Goodwin escreveu: > > On Sat, 2004-08-14 at 12:47 +0200, Ingo Ruhnke wrote: > > > The skidmarks currently just grow and grow all the time, so yep, if > > > you do a lots of laps you will reach a point where it will get quite > > > slow, especially with multiple vehicles, this should however change a= s > > > soon as we start placing skidmarks only when you skid and not all the > > > time. Expiring skidmarks might also help, even so this might not > > > really be necesarry. > > > > Regardless, I think skidmarks should be optional, and optionally expire= . > > Don't forget the users with crap hardware - they need a 'back to basics= ' > > graphics mode or a compromise inbetween. the skid makrs should also be more realistic cause you would not skid on a little turn would you? >=20 > What about adding an option to lower the quality of the graphics. Someth= ing > like: Graphical quality: Low/Medium/High. >=20 > Cheers, > Ricardo >=20 > -- > Q: How many gradual (sorry, that's supposed to be "graduate") studen= ts > does it take to screw in a lightbulb? > A: "I'm afraid we don't know, but make my stipend tax-free, give my > advisor a $30,000 grant of the taxpayer's money, and I'm sure he > can tell me how to do the shit work for him so he can take the > credit for answering this incredibly vital question." >=20 >=20 >=20 >=20 > ------------------------------------------------------- > SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media > 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 > Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. > http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 > _______________________________________________ > Tuxkart-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxkart-devel > |