[TuxKart-devel] Turning when while lagging
Status: Alpha
Brought to you by:
sjbaker
From: Pascal G. <pa...@gu...> - 2004-08-14 22:59:36
|
Good job! It's now fully playable even when lagging! Even at 15fps, i get to turn and i can't do incredibly long and high jumps anymore ;) The incomplete parts, i notice the more now, are: - all parts of the track have the same coefficient of friction, i mean, you can go as fast on grass than on asphalt. - floating skidrows, i can jump and burn "the air" - the AI -Pascal -- Projet MoviXMaker (http://sv.gnu.org/projects/movixmaker) Projet [e]MoviX[2] (http://movix.sf.net) Debian Project (http://www.debian.org) TuxKart (Wiki (GOTM): http://netpanzer.berlios.de/tuxkart/index.php) |