Re: [TuxKart-devel] Tuxkart crash
Status: Alpha
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From: Ricardo C. <ri...@ae...> - 2004-08-14 14:54:01
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Em S=E1bado, 14 de Agosto de 2004 15:14, o Charles Goodwin escreveu: > On Sat, 2004-08-14 at 12:47 +0200, Ingo Ruhnke wrote: > > The skidmarks currently just grow and grow all the time, so yep, if > > you do a lots of laps you will reach a point where it will get quite > > slow, especially with multiple vehicles, this should however change as > > soon as we start placing skidmarks only when you skid and not all the > > time. Expiring skidmarks might also help, even so this might not > > really be necesarry. > > Regardless, I think skidmarks should be optional, and optionally expire. > Don't forget the users with crap hardware - they need a 'back to basics' > graphics mode or a compromise inbetween. What about adding an option to lower the quality of the graphics. Somethin= g=20 like: Graphical quality: Low/Medium/High. Cheers, Ricardo =2D-=20 Q: How many gradual (sorry, that's supposed to be "graduate") students does it take to screw in a lightbulb? A: "I'm afraid we don't know, but make my stipend tax-free, give my advisor a $30,000 grant of the taxpayer's money, and I'm sure he can tell me how to do the shit work for him so he can take the credit for answering this incredibly vital question." |