Re: [TuxKart-devel] Split screen multiplayer
Status: Alpha
Brought to you by:
sjbaker
From: Ricardo C. <ri...@ae...> - 2004-08-10 18:56:11
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Em Ter=E7a, 10 de Agosto de 2004 16:08, o James Gregory escreveu: > On Tue, 2004-08-10 at 14:17, Ricardo Cruz wrote: > > Go ahead! I love multi player games! > > > > Just want to say something about the controls. As Steve pointed in an > > article (sorry, don't have a link), in multi-players games keys should > > already be pre-configurated. > > I know this sounds like forcing the player, but it is better than the > > player setup the keys and then they don't work, without understanding > > why. > > > > So, just want to ask the one that will make the control configuration = to > > make it in the same line as ClanBomber's one (sorry, didn't find a > > screenshot), where the player can choose between: Gamepad 1 (2, 3... if > > available), Keyboard cursors, Keyboard left part, Keyboard middle... and > > mouse (if needed). Each "device" having an image. > > Huh? Don't have an option to setup keyboard controls? That's just silly, > there are a number of reasons why you might not want to use the default > setup: > > 1. You simply don't like the default setup . Maybe you've played so much > Counterstrike you want to use some keys over on left of the keyboard for > cursors. > That's a good point, but the fact is that it is better to just let the pla= yer=20 select from a few default key arrangements than let him choose himself, sin= ce=20 it will eventually end up with a configuration that doesn't work. This gets really problematic with multi-player. > 2. If you have just one player, you will probably want to use the > cursors for movement, but some keys some distance away on the keyboard > for fire, jump, etc (currently we use a,s,d,f). However, if there are 3 > or 4 people having to share the keyboard then there's no way you want > player one using a,s,d,f, as someone is probably going to be using > a,s,d,w as cursors. > I guess you haven't heard of ghost keys... because it is actually due to 3= =20 and 4 players that default key arrangements are needed. If they all play using the keyboard, most likely there will be problems wi= th=20 the keys *. > 3. Not all keyboards all over the world have the same key layout. Having > an unchangeable setup is really going to upset people with, for > instance, AZERTY keyboards. Although I'm not sure how common these are > nowadays - I assume you're not using a QWERTZU keyboard, grumbel? > Dunno how games solve this issue, maybe having different key arrangements = for=20 different keyboards layouts. * Please, read these articles to understand the issue: http://sjbaker.org/steve/omniv/keyboards_are_evil.html (by Steve Baker - se= ems=20 to be offline, at the moment) http://www.arcadecontrols.com/arcade_input.shtml#KeyboardGhosting Cheers, Ricardo > James > =2D-=20 I've read SEVEN MILLION books!! |